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Pre-release: pages are based on official Steam/developer information and the public demo. Full-release data will be re-verified from September 28, 2026.

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Plugins

Plugins in AVS03 — All 62, Verified Progressively

AVS03 ships 62 plugins installed via the official Plugin Installer mechanic. The system, the install flow, and our no-fabrication database plan.

9/26/2026 Official AVS03 Wiki Editorial Last updated: 9/26/2026 2 min read

What plugins are

Plugins are run modifiers. 62 of them ship at launch, per the official Steam page. In the build stack they sit on top:

  1. Weapon — the damage core.
  2. Drivers — the weapon attachments.
  3. Plugins — the run-warping layer.

The Plugin Installer

The Plugin Installer is one of the game’s officially named mechanics — plugins are an installed system, not passive drops. How installation interacts with the 30–40 minute run structure, and whether plugins persist between runs or live inside the BeanZ meta loop, is pending verification.

The plugin database — status

Straight answer: 62 is the confirmed count; the individual plugin list is not public. Every name, rarity and effect you currently see on other sites is unsourced. This hub does not fabricate 62 entries to fill a table.

From launch, each verified plugin entry carries:

  • Name and effect — tested, game-version tagged.
  • How it’s obtained / installed.
  • What it synergizes with — status effects, weapons, specific drivers.
  • A verdict only where testing supports one — see the builds hub.

FAQ

Are plugins per-run or permanent? Pending verification. The Plugin Installer naming suggests an in-run system; the answer lands here after launch.

How many plugins can I run at once? No official limit is published. The demo is the earliest hands-on read on the system’s shape.

Sources & Verification
Verification
Official
Last verified
9/26/2026

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