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Pre-release: pages are based on official Steam/developer information and the public demo. Full-release data will be re-verified from September 28, 2026.

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Weapons

Paint — Weapon Guide, Applies Lag (AVS03)

Paint is a confirmed AVS03 weapon that applies the Lag status effect, per the developer's Demo Update 1.2. Confirmed mapping, honest gaps, tested data at launch.

9/26/2026 Demo 1.2 Demo verified AVS03 Wiki Editorial Last updated: 9/26/2026 2 min read

What’s confirmed about Paint

  • Paint is a weapon — one of the 24 weapons in the full game.
  • Paint applies Lag, per the developer’s Demo Update 1.2 — official, first-party.
  • Lag is an official status effect, alongside Heat (Firewall) and Infect (Bubbles). The mapping table lives in the status effects guide.

The theme writes itself: in a game about a 2003 machine choking on malware, a weapon that inflicts lag on your enemies is a very good joke.

What Lag does — pending verification

Lag’s slow percentage, duration and any interaction with enemy movement or attacks are not published. The confirmed part is the weapon-status mapping; the numbers follow after launch testing. Until then, any specific Lag figure elsewhere is unsourced.

Paint in a build

A control-flavored status effect pairs naturally with damage-over-time and area setups — whether Paint earns a slot in top builds depends on the full driver and plugin pools. That’s a launch-testing question for the builds hub. Its unlock condition is also pending.

FAQ

Does Lag slow enemies or their attacks? Unknown. “Lag” implies slowdown, but no official source defines what it slows. Tested at launch.

Is Paint in the demo? Its Lag application is Demo Update 1.2-verified — see the demo guide.

Sources & Verification
Verification
Demo verified
Last verified
9/26/2026
Game version
Demo 1.2

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